Afsar, Ö. K., Luft, Y., Cotton, K., Stepanova, E. R., Nunes-Pacheco, C., Kleinberger, R., Abdesslem, F. B., Ishii, H. & Höök, K. Corsetto: A Kinesthetic Garment for Designing, Composing for, and Experiencing an Intersubjective Haptic Voice in Proceedings of the 2023 Annual ACM Conference on Human Factors in Computing Systems - CHI ’23 (ACM Press, Hamburg, Germany), 1–10.
Miller, N., Desnoyers-Stewart, J., Stepanova, E. R., Kitson, A., Bizzochhi, J. & Riecke, B. E. Sipping the Virtual Elixir: An autoethnographic close reading of Ayahuasca Kosmik Journey a self-transcendent virtual experience. Virtual Creativity.
Liu, P., Stepanova, E. R., Kitson, A., Schiphorst, T. & Riecke, B. E. Virtual Transcendent Dream: Empowering People through Embodied Flying in Virtual Reality in CHI Conference on Human Factors in Computing Systems, 1–18.
Stepanova, E. R., Desnoyers-Stewart, J., Höök, K. & Riecke, B. E. Strategies for Fostering a Genuine Feeling of Connection in Technologically Mediated Systems in CHI Conference on Human Factors in Computing Systems, 1–26.
Kitson, A., Desnoyers-Stewart, J., Miller, N., Adhikari, A., Stepanova, E. R. & Riecke, B. E. Can We Trust What’s Real? Using Fiction to Explore the Potential Dissociative Effects of Immersive Virtual Reality in Ethics of MR’20 Workshop at ACM CHI 2020 (Exploring Potentially Abusive Ethical, Social and Political Implications of Mixed Reality Research in HCI) (Honolulu, HI, USA).
Desnoyers-Stewart, J., Stepanova, E. R., Riecke, B. E. & Pennefather, P. Body RemiXer: Extending Bodies to Stimulate Social Connection Through an Immersive Installation. Leonardo 53, 394–400.
Kitson, A., Stepanova, E. R., Aguilar, I., Wainwright, N. & Riecke, B. E. Designing Mind(set) and Setting for Profound Emotional Experiences in Virtual Reality in In Proceedings of the Designing Interactive Systems (ACM DIS’20) Conference (Eindhoven, Netherlands).
Pennefather, P., Rizzotti, P., Desnoyers-Stewart, J., Stepanova, K, Riecke, B., Danenkov, L., Ryzhov, V., Saroyan, J.-a., Beltran, W. & Chak, R. A Fun Palace: A Mixed Reality Event Through the Looking Glass of Cybernetics. Cybernetics and Human Knowing 27, 61–80.
Prpa, M., Stepanova, E. R., Schiphorst, T., Riecke, B. E. & Pasquier, P. Inhaling and Exhaling: How Technologies Can Perceptually Extend our Breath Awareness in Proceedings of the 2020 Annual ACM Conference on Human Factors in Computing Systems - CHI ’20 (ACM Press, Honolulu, USA), 1–10.
Stepanova, E. R., Desnoyers-Stewart, J., Pasquier, P. & Riecke, B. E. JeL: Breathing Together to Connect with Others and Nature in In Proceedings of the Designing Interactive Systems (ACM DIS’20) Conference (Eindhoven, Netherlands).
Desnoyers-Stewart, J., Stepanova, E. R., Pasquier, P. & Riecke, B. E. JeL: Connecting Through Breath in Virtual Reality in ACM CHI 2019 Late Breaking Work (equal contribution from the first and second author), 1–6.
Kitson, A., Buie, E., Stepanova, E. R., Riecke, B. E., Gaggioli, A. & Chirico, A. Transformative Experience Design: Using Interactive Technologies and Narrative to Support Transformative Experiences in ACM CHI 2019 Special Interest Group, 1−4
Kitson, A., Stepanova, E. R., Aguilar, I., Wainwright, N. & Riecke, B. E. Transcending the Lab: Using Storytelling and Theatre Practices to Support Self-Transcendent Experiences in Virtual Reality in 24th Annual CyberPsychology, CyberTherapy Social Networking Conference (CyPsy24) (conference talk) (Norfolk, VA, USA).
Stepanova, E. R., Quesnel, D. & Riecke, B. E. Space-a Virtual Frontier: How to Design and Evaluate a Virtual Reality Experience of the Overview Effect. Frontiers in Digital Humanities 6, 1–22.
Stepanova, E. R., Quesnel, D. & Riecke, B. E. Understanding AWE: How a virtual journey can lead to increased connectedness. Frontiers in Digital Humanities.
Quesnel, D., Stepanova, E. R., Aguilar, I., Pennefather, P. & Riecke, B. E. Creating AWE: Artistic and Scientific Practices in Research-Based Design for Exploring a Profound Immersive Installation in 2018 IEEE Games, Entertainment, Media Conference (GEM) (equal contribution from the first and second author), 200−207.
Stepanova, E. R., Quesnel, D., Kitson, A., Prpa, M., Aguilar, I. & Riecke, B. E. A framework for studying Transformative Experiences through Virtual Reality in 23rd Annual CyberPsychology, CyberTherapy & Social Networking Conference (symposium talk) (Gatineau, QC, Canada).
Stepanova, E. R., Quesnel, D. & Riecke, B. E. Transformative Experiences become more accessible through Virtual Reality in IEEE VR Workshop on Virtual and Augmented Reality for Good (VAR4GOOD).
Kitson, A., Hashemian, A. M., Stepanova, E. R., Kruijff, E. & Riecke, B. E. Comparing leaning-based motion cueing interfaces for virtual reality locomotion in 3D User Interfaces (3DUI), 2017 IEEE Symposium on, 73–82.
Kitson, A., Hashemian, A. M., Stepanova, E. R., Kruijff, E. & Riecke, B. E. Lean into it: Exploring leaning- based motion cueing interfaces for virtual reality movement in 2017 IEEE Virtual Reality (VR), 215– 216.
Stepanova, E. R., Quesnel, D., Kitson, A., Prpa, M. & Riecke, B. E. Virtual Reality as a Tool for Inducing and Understanding Transformative Experiences in Psychonomics Society 58th Annual Meeting (poster) (Vancouver, Canada).
Stepanova, E. R., von der Heyde, M., Kitson, A., Schiphorst, T. & Riecke, B. E. Gathering and applying guidelines for mobile robot design for urban search and rescue application in International Conference on Human-Computer Interaction, 562–581.
Thompson, J. J., McColeman, C. M., Stepanova, E. R. & Blair, M. R. Using video game telemetry data to research motor chunking, action latencies, and complex cognitive-motor skill learning. Topics in cognitive science 9, 467–484.
Riecke, B. E., Stepanova, E. R. & Kitson, A. New response patterns in point-to-origin tasks depending on stimulus type and response mode in Psychonomics Society 57th Annual Meeting (conference talk) (Granada, Spain).
Barnes, J. I., McColeman, C., Stepanova, E. R., Blair, M. R. & Walshe, C. RLAttn: An actor-critic model of eye movements during category learning in Proceedings of the Annual Meeting of the Cognitive Science Society 36 (2014).